| Time Period | Price Change (USD) | Price Change (%) |
|---|---|---|
| Today | $ 0.0020 | +0.12% |
| 30 Days | $ -0.056 | -3.50% |
| 60 Days | $ -0.46 | -22.82% |
| 90 Days | $ -0.50 | -24.63% |
RENDER (RENDER) is the current token associated with the Render Network, a crypto project focused on coordinating GPU compute for digital rendering, 3D production, machine learning, and generative AI workloads. The Render Network connects creators who need graphics processing power with node operators who can contribute compatible GPU resources. In this model, the token is not presented as a simple payment coin only; it is part of a work-credit and settlement system designed around real compute demand. RENDER is the Solana SPL token that followed the earlier RNDR token, after the community-approved move from Ethereum-based RNDR toward RENDER on Solana. For users researching the RENDER price, the key project-specific phrase is Render Network GPU compute: the asset is tied to a marketplace for rendering and compute jobs rather than to a general-purpose chain narrative alone.
The Render Network coordinates work between creators, developers, and GPU node operators. A creator submits a rendering or compute job through the Render Network workflow, and eligible node operators provide GPU capacity to complete that task. The project’s current token design uses a Burn Mint Equilibrium model: artists burn RENDER in exchange for Render Credits, which represent work credits used to request jobs, while node operators can receive RENDER emissions for completed GPU work. This creates a clearer link between Render Network GPU compute demand and token utility than a purely speculative token model.
RENDER also reflects the network’s migration history. The Render Network Foundation states that the community voted to build on Solana, and the newer RENDER token was minted as a Solana SPL token. Legacy RNDR on Ethereum and Polygon may still exist, but the foundation’s stated focus is the Solana-based RENDER token for network operations and governance. Within the DePIN category, this matters because the Render Network depends on real infrastructure coordination: GPU supply, creator demand, job routing, and settlement must all work together for the protocol’s economy to function.
RENDER use cases center on the Render Network GPU compute marketplace. Users may search for phrases such as RENDER token for GPU rendering, Render Network for 3D artists, cloud GPU rendering with crypto payments, or RENDER for AI and generative workflows. The network is relevant to creators working with demanding visual pipelines, including 3D scenes, animation, visual effects, motion graphics, and large render jobs that require scalable GPU resources.
The Render Network documentation also points to workflows involving tools and production environments such as Blender Cycles, Cinema 4D, Unreal, Houdini, Octane, and generative workflows. For node participants, the practical use case is contributing GPU resources to a work network rather than leaving hardware idle. For token users following RENDER on a KCEX price page, the useful context is that RENDER demand is closely tied to whether the Render Network can attract creators, developers, and GPU providers who use the token-linked work-credit system.
RENDER value is influenced by Render Network ecosystem growth, actual utility, market demand, token design, and the broader demand for distributed GPU infrastructure. Because the asset is linked to rendering and compute workloads, its market behavior can be shaped by both crypto liquidity conditions and project-specific activity across creator demand, node participation, and work-credit usage.
Infrastructure usage matters because the Render Network is designed around real GPU work rather than abstract transaction activity. When more creators submit rendering, visual effects, AI, or compute jobs, the token’s utility becomes easier to evaluate. Higher usage can support adoption and demand for Render Credits, while weak usage may reduce the practical link between RENDER and the network’s compute economy.
Hardware participation is important because the Render Network depends on GPU node operators willing to provide usable capacity. A deeper pool of reliable hardware can improve job availability, reduce bottlenecks, and make the network more attractive to creators. If GPU providers see sustainable incentives, RENDER can gain stronger utility as part of the system that rewards completed work.
Network expansion can influence RENDER by increasing the range of users, workloads, and technical integrations around Render Network GPU compute. Expansion may include more creators, more node operators, better workflow tools, and broader Solana-based participation. A larger network can improve liquidity and awareness, but the impact depends on whether growth leads to actual compute demand rather than passive token holding.
Resource demand is a central factor for RENDER because GPU compute is valuable when users need intensive rendering or AI-related processing. Rising demand for 3D production, visual effects, interactive media, and generative content can make GPU networks more relevant. For RENDER, stronger resource demand may increase the importance of Render Credits and the economic role of node operators.
Ecosystem adoption matters when artists, studios, developers, and application builders choose the Render Network for production workflows. Adoption is not only about wallet counts; it includes repeat usage, reliable job completion, documentation, creator tools, and community support. Broader adoption can improve RENDER’s visibility and utility, while limited adoption can keep demand dependent mainly on market speculation.
Burn Mint Equilibrium is a coin-specific driver because it links RENDER to the process of obtaining Render Credits for work on the network. In this model, creators burn RENDER to access non-transferable work credits, while node operators may receive token emissions. This structure can make token demand more connected to actual GPU job activity than to unrelated ecosystem narratives.
RENDER’s Solana SPL implementation and governance role are specific to the project’s current direction. The Render Network Foundation has indicated that voting and network support focus on RENDER on Solana rather than legacy RNDR. This can affect user confidence, ecosystem coordination, and token utility by clarifying which asset is intended for ongoing Render Network participation.
RENDER (RENDER) is currently trading at $1.54 USD on KCEX. This reflects a +1.37% change over the past 24 hours.
RENDER has a market capitalization of $800.46M USD, ranking #78 among all cryptocurrencies. Market cap is calculated by multiplying the current price by the circulating supply.
The current circulating supply of RENDER is 518.77M out of a maximum supply of 533.34M. This means approximately 97.26% of all RENDER that will ever exist is already in circulation.
RENDER reached its all-time high of $13.53 USD on 2024-03-17. The current price is approximately 88.59% below that peak.
RENDER hit its all-time low of $0.03665669 USD on 2020-06-16. Since then, RENDER has gained over 4,109.32% from that level.
You can buy RENDER on KCEX by creating a free account, completing verification, and depositing funds via crypto transfer. RENDER/USDT is available for both spot trading and futures trading on KCEX.
RENDER is currently priced at $1.54 USD with a 24h change of +1.37% and a 7-day change of +2.66%. Investment decisions depend on your own research and risk tolerance - always do your own due diligence before trading.
KCEX offers zero maker fees on RENDER/USDT spot trading. Taker fees are among the lowest in the industry, making KCEX a cost-effective platform for trading RENDER. For a full breakdown of trading fees, visit the KCEX Fee Schedule.