| Time Period | Price Change (USD) | Price Change (%) |
|---|---|---|
| Today | $ 0.00052 | +0.21% |
| 30 Days | $ -0.96 | -80.10% |
| 60 Days | $ 0.037 | +18.55% |
| 90 Days | $ 0.037 | +18.55% |
Pitch World Cup (PITCH) is a football-themed crypto project built around the Pitch World Cup on Base ecosystem. Public project and market sources describe PITCH as the main token for a closed-loop trading-card and prediction-style experience tied to the 2026 World Cup. The project centers on packs, country tokens, and player tokens rather than a broad multi-game studio model. Its official site lists Base as the chain, a fixed PITCH contract address, 48 country tokens, 144 player tokens, a 1 PITCH pack price, and a 5% swap burn model. For users researching the PITCH price on KCEX, the key point is that Pitch World Cup is a live crypto asset with on-chain token infrastructure, market tracking pages, and a product concept focused on sports fandom, collectible-style trading, and event-driven participation.
The Pitch World Cup on Base model uses PITCH as the central asset for a sealed pack and token-market structure. Project materials state that all 48,000 packs were minted, that 48 country curves are live, and that 144 player tokens trade against their related country markets. In simple terms, users interact with a contained football market where PITCH connects pack opening, country-token exposure, and player-token activity. Market descriptions also refer to custom bonding curves, meaning token prices can be shaped by supply and trading activity inside each curve rather than relying only on external order books.
PITCH utility is closely linked to access and market actions. Public sources state that opening a pack uses PITCH, while swaps include a burn mechanism. The official site says every swap burns 5% in PITCH forever, and project listings describe permanent burn fees as part of the token design. This makes the PITCH World Cup trading-card protocol different from a typical open-ended game token: its mechanics are tied to a specific sports event, limited categories of tradable assets, and a closed-loop economy built around country and player demand.
The main use cases for Pitch World Cup PITCH on Base are centered on football-themed participation and collectible-style market activity. Users may search for phrases such as Pitch World Cup pack opening, PITCH country tokens, PITCH player tokens, 2026 World Cup crypto token, or Pitch World Cup Base token when trying to understand how the ecosystem functions. PITCH is used in the project’s pack and market structure, while country and player tokens create more specific participation routes for users following teams, lineups, or football narratives.
For KCEX price-page readers, these use cases help explain why PITCH market attention may rise or fall around product activity, World Cup-related interest, and on-chain trading behavior. The project is not simply a generic token with a sports label; its public materials describe a defined on-chain experience where pack supply, country curves, player-token trading, and burn fees all shape how participants engage with the PITCH ecosystem.
The value of Pitch World Cup (PITCH) can be influenced by ecosystem growth, user adoption, token utility, market demand, and World Cup-related attention. Because PITCH is connected to a sports-market product on Base, its demand drivers are especially tied to activity inside packs, country curves, player tokens, burns, and the broader appetite for event-based crypto participation.
Player Adoption matters because the Pitch World Cup on Base product depends on people actively opening packs, tracking country tokens, and trading player tokens. More active users can increase transaction activity, improve market visibility, and create stronger feedback loops around football narratives. If participation slows, the closed-loop structure may have less organic demand for PITCH-based interactions.
Game Ecosystem Growth is important for PITCH because the project’s experience is built around multiple connected market layers rather than a single token chart. Growth in country-token markets, player-token markets, portfolio tools, predictions, and lineup features can deepen engagement. A broader Pitch World Cup product surface may support more reasons for users to return and interact on-chain.
NFT Activity can influence demand even though public Pitch World Cup materials emphasize packs, country tokens, and player tokens rather than a standard NFT collection. In this context, NFT-style behavior means collectible scarcity, pack-opening interest, and fandom-driven trading. If users treat packs and player-linked assets like digital collectibles, this can support attention, liquidity, and repeat participation.
Developer Partnerships can matter because Pitch World Cup uses on-chain market infrastructure on Base, and integrations may improve analytics, interfaces, wallets, data visibility, or football-related experiences. Partnerships do not automatically create token value, but credible ecosystem support can make the PITCH World Cup trading-card protocol easier to access, understand, and track for a wider audience.
In-Game Utility is central to PITCH because the token is connected to pack access, country-token exposure, player-token trading, and fee burns. Utility is strongest when users need PITCH to participate in the product rather than only holding it passively. The more meaningful these actions become inside the Pitch World Cup on Base economy, the more relevant PITCH demand can be.
Closed-loop bonding curves are a coin-specific driver because Pitch World Cup markets are designed around country and player token curves connected to the PITCH economy. This structure can concentrate activity inside the protocol instead of scattering liquidity across unrelated venues. Curve activity, pricing depth, and user confidence in the on-chain mechanics can all affect perceived utility and demand.
PITCH has a specific burn-and-pack model that can affect market interpretation. Public materials describe a 1 PITCH pack price, a sealed pack window, and 5% burns on swaps. These mechanics connect usage to supply changes and make transaction activity more important than simple circulation numbers. Users tracking PITCH often watch whether burns, pack history, and trading volume align with real ecosystem participation.
Pitch World Cup (PITCH) is currently trading at $0.23 USD on KCEX. This reflects a +0.17% change over the past 24 hours.
Pitch World Cup has a market capitalization of $222.05K USD, ranking #4570 among all cryptocurrencies. Market cap is calculated by multiplying the current price by the circulating supply.
The current circulating supply of PITCH is 936.10K out of a maximum supply of 948.75K. This means approximately 98.66% of all PITCH that will ever exist is already in circulation.
Pitch World Cup reached its all-time high of $7.38 USD on 2026-05-23. The current price is approximately 96.78% below that peak.
Pitch World Cup hit its all-time low of $0.22978 USD on 2026-06-30. Since then, PITCH has gained over 3.23% from that level.
You can buy PITCH on KCEX by creating a free account, completing verification, and depositing funds via crypto transfer. PITCH/USDT is available for both spot trading and futures trading on KCEX.
Pitch World Cup is currently priced at $0.23 USD with a 24h change of +0.17% and a 7-day change of -0.31%. Investment decisions depend on your own research and risk tolerance - always do your own due diligence before trading.
KCEX offers zero maker fees on PITCH/USDT spot trading. Taker fees are among the lowest in the industry, making KCEX a cost-effective platform for trading Pitch World Cup. For a full breakdown of trading fees, visit the KCEX Fee Schedule.