| Time Period | Price Change (USD) | Price Change (%) |
|---|---|---|
| Today | $ -0.0000030 | -0.44% |
| 30 Days | $ -0.0015 | -68.62% |
| 60 Days | $ -0.00094 | -58.14% |
| 90 Days | $ -0.0024 | -77.95% |
LOL on KCEX refers to Worlds First Memecoin, also tracked as LOLCOIN, a Solana meme coin built around the internet expression “LOL.” Public crypto market pages identify LOLCOIN as a token with a Solana contract and place it in meme, Solana meme, and Pump.fun Ecosystem categories. This makes the LOLCOIN Solana meme coin primarily a culture-driven crypto asset rather than a protocol token with a complex application layer.
For educational price-page research, LOL is best understood through its on-chain identity, market tracking, and community positioning. Its narrative is centered on humor, recognizability, and social participation, which are common traits in meme-token markets. Because reliable sources describe it mainly as a small-cap community asset, readers should avoid assuming additional utility, revenue sharing, governance rights, or roadmap features unless those details are confirmed by official project channels or on-chain records. The key search terms for this asset include LOL price, LOLCOIN price, Worlds First Memecoin, and LOL Solana token.
LOLCOIN works as a token in the Solana ecosystem, where ownership and transfers are recorded on-chain through the token’s Solana contract. In practical terms, the token does not require a separate native network to function; it relies on Solana infrastructure for settlement, wallet compatibility, token balances, and transaction history. Market data sites also associate LOLCOIN with the Pump.fun Ecosystem, a launch environment commonly used for lightweight community tokens and fast-moving internet-culture assets.
The mechanism behind LOL is therefore simpler than that of application-specific crypto projects. The token’s value proposition is not based on staking yields, lending markets, gaming rewards, or enterprise software. Instead, the LOL Solana meme token depends on community attention, holder distribution, liquidity conditions, and the public visibility of the brand. Users researching LOL should look at the contract address, circulating supply, market capitalization, trading volume, holder activity, and recent on-chain transfers to understand how the token is behaving. These indicators can help distinguish between real market participation and thin activity, which is especially important for meme assets with smaller liquidity profiles.
Because meme coins often move quickly, the educational focus should be verification first: confirm the asset name, symbol, contract, and network before interpreting any chart. On KCEX, users may see LOL price data, but the broader crypto data context points to Worlds First Memecoin, or LOLCOIN, as the relevant Solana-based identity for this ticker.
The primary use case for LOLCOIN in the Solana meme coin market is participation in a humor-led crypto community. Holders may track the LOL price, follow social updates, monitor the Solana contract, and compare market activity over time. This is different from utility tokens that power fees, governance, or application access; LOL is better described as a community and culture asset whose relevance depends on online attention and recognizable branding.
Common long-tail searches around the token include what is LOL crypto, LOLCOIN Solana contract, Worlds First Memecoin price, LOL meme coin market cap, and LOL token on KCEX. These searches reflect the main practical needs of users: identifying the correct asset, understanding the network it belongs to, and reading price-page data without confusing LOL with unrelated tokens that use similar names. For anyone studying meme assets, LOL can also serve as an example of how a simple internet phrase can become a tradable crypto identity when paired with a community, a token contract, and market visibility.
LOL (LOL) is currently trading at $0.00067 USD on KCEX. This reflects a 0.00% change over the past 24 hours.
LOL has a market capitalization of $665.88K USD, ranking #3290 among all cryptocurrencies. Market cap is calculated by multiplying the current price by the circulating supply.
The current circulating supply of LOL is 989.42M out of a maximum supply of 992.25M. This means approximately 99.71% of all LOL that will ever exist is already in circulation.
LOL reached its all-time high of $0.01201011 USD on 2026-03-31. The current price is approximately 94.39% below that peak.
LOL hit its all-time low of $0.00027607 USD on 2026-03-20. Since then, LOL has gained over 143.77% from that level.
You can buy LOL on KCEX by creating a free account, completing verification, and depositing funds via crypto transfer. LOL/USDT is available for both spot trading and futures trading on KCEX.
LOL is currently priced at $0.00067 USD with a 24h change of 0.00% and a 7-day change of -28.17%. Investment decisions depend on your own research and risk tolerance - always do your own due diligence before trading.
KCEX offers zero maker fees on LOL/USDT spot trading. Taker fees are among the lowest in the industry, making KCEX a cost-effective platform for trading LOL. For a full breakdown of trading fees, visit the KCEX Fee Schedule.